Jump to content

Welcome to FTB Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Activate mods on server


3 replies to this topic

#1
skjerven

skjerven

    Newbie

  • Members
  • Pip
  • 2 posts
  • IGN:skjerven00
  • Modpack:FTB Unleashed

I got a unleashed server for me and my friends. I just want to know how to enable mods on the server.

(Unleashed)



#2
dgelessus

dgelessus

    Advanced Member

  • Administrators
  • 1424 posts
  • IGN:dgelessus
  • Modpack:FTB Tech World 2

What exactly do you mean by "enable mods"? Normally all mods from the Unleashed pack should already be installed and working in the FTB server download from the launcher. If you're talking about adding new mods that are normally not in the pack, you can just put them into the "mods" folder inside the Unleashed server folder.



#3
skjerven

skjerven

    Newbie

  • Members
  • Pip
  • 2 posts
  • IGN:skjerven00
  • Modpack:FTB Unleashed
They are not normalt enabled in unleashed, they ar ein the mods folder but not enabled.

#4
dgelessus

dgelessus

    Advanced Member

  • Administrators
  • 1424 posts
  • IGN:dgelessus
  • Modpack:FTB Tech World 2

Ah, do you mean the ones that you can enable from the "Edit Mods" menu? Yes, these are in the mods folder as well, but they have ".disabled" at the end. If you, for example, wanted to enable Biomes O' Plenty, just rename the "Biomes-O-Plenty.jar.disabled" to "Biomes-O-Plenty.jar" and it will be enabled. You can do that with any mod that has .disabled at the end. That way you can also disable mods, simply add .disabled to the end of the file name.





Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users