So every once and a while I discover some neat little trick in this modpack that most people seem to be ignorant of. It gives me a bit of an upper hand on servers and makes the game more interestin. One example is when I introduced the idea of using a rite from Witchery to turn somebodies faction into a Taint biome from Thaumcraft (also useful for reversing Taint as well)(it's probably a lot more popular now than when I first did it). I find smaller things and bigger things that all just make life interesting. If y'all know any obscure tips/tricks pertaining to Magic World 2 please share!!
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Tips and Tricks
Started By
celestialfiend
, Jan 08 2015 12:30 AM
#1
Posted 08 January 2015 - 12:30 AM
#2
Posted 03 February 2015 - 04:54 PM
lol Taint biomes should be removed from that spell's capabilities.
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