That sounds like an ID mismatch... is the server running the same modpack version as the client, did you modify the configs, and did you add or remove any mods?
Thanks for the response.
I just installed this a few days ago both client and server at the same time. I'm using beast node's jar that that they provide, but I can verify it is v 1.1.0. I also haven't done any revisions other than some non ID related configuration changes.
I'm using only mods provided by Monster though I did enable some of the disabled ones: Meteorcraft, Special Mobs, Lycanite's Mobs, and Blood Magic.
That, and try and do an IDdump with NEI, its in the options. Tools menu
from there you can triple check that the IDs are the same. and if not, change them.
Thanks for the response.
ok I made an item dump, but I don't really know how to parse information from this. Here is what I do know
In game sugar is with 353 according to the tooltip.
It cooks into apple jelly which is 20256:13
and cup of water: 20256:3 yields cooking oil: 20256:79
the file results are as follows
20256,Item,Agriculture,item.null,com.teammetallurgy.agriculture.SuperItem
353,Block,Minecraft,tile.ForgeFiller,null
I don't see the :xx number in the file like the ingame ID (I'm assuming those are the ID's) seem to suggest.