Good day, people.
Before I start, I'll have to admit, that I'm not sure if these are actually bugs, or I'm just doing something wrong.
I'm experiencing problems with Buildcraft pipes and Electrical Engines, as well the MultiFarms.
When I try to use Electircal engines to power my Forestry machines, they would usually bug out and spam the "No Fuel" error. After testing I found out, that this happens only if you try and start them with no cables connected, or after turning them off and on again, but not always. (Which is the weirdest part)
Basically, you place and engine, don't power it and turn it on. After that the block the engine was it thinks the engine is still there (I think) and cables abjacent to it look like they are connected, even if the engine is not there. In the console it says something about an Enet error, I'll post the error log later. A server restart resets the problem. Removing and replacing the engine doesn't. Sometimes this happens at random, but I'm not really sure about that.
Then I tried Power Converters, and they work and power my Forestry machines, Multifarms and pumps. I managed to get a wheat farm going, but when I changed it to a peat bog, the BC Producer refuses to power the farm. I haven't checked if the Power Converters get the same Enet error, but I will soon.
Thirdly, the Conductive Pipes just refuse to work. They actually did for a little bit. But now I cannot use any Conductive Pipes to move power from any engine or BC Producer to my machines. I need to have the engine/producer abjacent to the thing I want to power.
After 2 days of trying to figure these out, I kind of gave up, so I'm asking if anyone else is experiencing any of these problems as well.
Also, pardon me if I'm just not doing it right.
Note 1: I just tried this in single player. I placed a cable where a Solar Panel used to be, the game gave me a Energy Network Pathfinding error and closed.