Jump to content

Welcome to FTB Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Any good ideas for a squid grinder?


5 replies to this topic

#1
Celestial Oblivion

Celestial Oblivion

    Advanced Member

  • Administrators
  • 409 posts
  • Location:USA
  • IGN:I_Love_Creepers
  • Modpack:Direwolf20 1.6 Pack

In a nutshell, I've been using a lot of ink sacs lately, and slaughtering a half dozen squids in a lake outside my house every day is getting a little repetitive. So I'm wondering what might be some good options for an automated squid farm? I'd rather not use Soul Shards since I haven't found a stronghold to go to the end yet.


"The mind is the attribute of man. When man is born, he comes into existence with only one weapon with him- The reasoning mind."

...And his fists for punching trees.

#2
timrem

timrem

    Advanced Member

  • Administrators
  • 1274 posts
  • Location:NJ, USA
  • Modpack:Direwolf20 1.7 Pack

The first things that come to mind, don't know which apply to your modpack/tech level:

 

MFR - If you can catch a squid in a safari net, you should be able to set up an autospawner.

 

EE3 - Transmute other dyes into ink sacs.

 

IC2 - There should be a UU-matter recipe, I think.

 

Thaumic Tinkerer - If the transmutator is enabled in the config, I believe it could work here? (haven't had the chance to play with this one yet)

 

Vanilla - I recently watched a video for a vanilla squid farm, using a large cube of water suspended by signs.



#3
felinoel

felinoel

    Steampunk Alchemist

  • Administrators
  • 3860 posts
  • Location:Somewhere, possibly?
  • IGN:felinoel
  • Modpack:FTB Mage Quest

The first things that come to mind, don't know which apply to your modpack/tech level:
 
MFR - If you can catch a squid in a safari net, you should be able to set up an autospawner.
 
EE3 - Transmute other dyes into ink sacs.
 
IC2 - There should be a UU-matter recipe, I think.
 
Thaumic Tinkerer - If the transmutator is enabled in the config, I believe it could work here? (haven't had the chance to play with this one yet)
 
Vanilla - I recently watched a video for a vanilla squid farm, using a large cube of water suspended by signs.

Isn't UU-matter a bit expensive for some ink?

Though your best bet me be EE3, at least it is the cheapest lol
Watch all of my different Let's Play series, Minecraft and more!
player.me/felinoel


We need to make default article pages! Discuss their designs here!

#4
ZL123

ZL123

    Me.

  • Administrators
  • 2079 posts
  • Location:Not somewhere where people say a fake location to try to be funny
  • IGN:ZL123
  • Modpack:Private Pack

Vanilla - I recently watched a video for a vanilla squid farm, using a large cube of water suspended by signs.

Was it... this one?


-ZL123
Hope I helped!

YT: http://youtube.com/ZL234
Twitter: https://twitter.com/ZL234


#5
Celestial Oblivion

Celestial Oblivion

    Advanced Member

  • Administrators
  • 409 posts
  • Location:USA
  • IGN:I_Love_Creepers
  • Modpack:Direwolf20 1.6 Pack

Hmm, of those MFR might be the best solution for me, though it seems I need to make an essence farm first to keep it running.

 

EE3 might be the simplest but I really need to generate a decent supply of the stuff. I don't see how picking flowers my bees generate and turning those into ink sacs is any less work that manually finding and killing squids.

 

Also I guess before I discount Soul Shards completely, does any mod have a good way for finding a stronghold or otherwise acquiring endstone? I guess I might get lucky and find the mystcraft page but that hasn't happened yet.


"The mind is the attribute of man. When man is born, he comes into existence with only one weapon with him- The reasoning mind."

...And his fists for punching trees.

#6
blaurascon

blaurascon

    Advanced Member

  • Contributor
  • PipPipPip
  • 79 posts
  • IGN:BlauRascon
  • Modpack:Direwolf20 Pack

If you've got MFR, the Rancher's pretty nice.

Trap a squid in a tank, point rancher at it, give rancher power, rancher "milks" ink sacs from squids. Hook it up to some pipes to pull the ink sacs out (that's what I did).

 

May want to have it hooked to a lever for on/off, that poor squid is going to give you so many ink sacs.

 

http://ftbwiki.org/Rancher





Reply to this topic



  


0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users