Okay, I have two systems of redstone tubes that I want to trigger on the same timer. I thought simply having a pile of redstone dust between the two pipes would cause both to trigger, but it seems redstone tubes only receive a redstone signal from dust, they don't give the dust a redstone signal. Is there another item that can serve as a bridge between these or do I have to rethink this whole system?
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Redstone Tube issue
Posted 31 March 2013 - 10:37 PM
You're going to want to use Jacketed Wire to transfer signals between two pipes running in parallel. This will connect the two pipes redstone-signal-wise, but will not allow items to be exchanged between the two.
- ViperSRT3g likes this
My username is digitallyApocalyptic. I contribute where I can on the wiki and I've previously built pretty much the entirety of Category:Twilight Forest. I play FTB Ultimate, some games on Steam, and I follow MS Paint Adventures.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users