I am having trouble making my advanced solar panels now that they require iridium and uu-matter in the gregtech recipe. I've made a matter fabricator but I am having trouble powering it.
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

how to gain eu

Best Answer ZL123 , 08 April 2013 - 05:42 PM
Yeah, try a Nuclear Reactor! There are a few tutorials around YouTube if you don't know how to set one up properly.
Go to the full post »
#1
Posted 08 April 2013 - 05:24 PM

#2
Posted 08 April 2013 - 05:27 PM

I would recommend Geothermal Generators or Nuclear Reactors, but there are more listed here.
- wafflepwns566 likes this
-ZL123
Hope I helped!
YT: http://youtube.com/ZL234
Twitter: https://twitter.com/ZL234
#3
Posted 08 April 2013 - 05:32 PM

I've set up 5 thermal generators pumping from the nether and deisel and semifluid generators but they just barely power my machines
#4
Posted 08 April 2013 - 05:42 PM

Yeah, try a Nuclear Reactor! There are a few tutorials around YouTube if you don't know how to set one up properly.
- wafflepwns566 likes this
-ZL123
Hope I helped!
YT: http://youtube.com/ZL234
Twitter: https://twitter.com/ZL234
#5
Posted 08 April 2013 - 05:44 PM

#6
Posted 08 April 2013 - 08:03 PM

Bio Generators and tree farms. Biogas/Biofuel can power alot.
- wafflepwns566 likes this
When in Trouble or in Doubt, Run in circles, Scream and Shout!
#7
Posted 09 April 2013 - 10:33 AM

Biofuel is quite powerful, and not quite as dangerous as nuclear. It's also sustainable, unlike most geothermal and nuclear setups. Good luck getting those solars!
#8
Posted 10 April 2013 - 09:06 PM

Nuclear reactors are hardly dangerous. Just chuck a thermal monitor on it with some circuitry so it only activates the reactor if it is at a safe temperature. You'll also want to have it automatically turn off if your energy storage is full of course so you don't waste uranium.
If you're still worried about a reactor explosion, just encase your reactor in a bunker 2-3 blocks thick of reinforced stone (and make sure the door faces away from the rest of your base).
#9
Posted 11 April 2013 - 01:35 AM

Nuclear reactors are hardly dangerous. Just chuck a thermal monitor on it with some circuitry so it only activates the reactor if it is at a safe temperature. You'll also want to have it automatically turn off if your energy storage is full of course so you don't waste uranium.
If you're still worried about a reactor explosion, just encase your reactor in a bunker 2-3 blocks thick of reinforced stone (and make sure the door faces away from the rest of your base).
Some setups won't allow it to cool down though.
-ZL123
Hope I helped!
YT: http://youtube.com/ZL234
Twitter: https://twitter.com/ZL234
#10
Posted 11 April 2013 - 02:56 AM

Do you mean some setups should be run hot? If you're not running a breeder reactor, why would you ever want/need the reactor hot?
Edit: D'oh, double post, my first didn't seem to have shown up...
#11
Posted 11 April 2013 - 03:25 AM

No, I meant if you didn't know what you were doing you could make it never cool down and if you just plugged a Thermal Monitor, of course it would prevent it from blowing up, but it would not do anything after that.
-ZL123
Hope I helped!
YT: http://youtube.com/ZL234
Twitter: https://twitter.com/ZL234
#12
Posted 30 May 2013 - 04:40 PM

Nuclear reactors are hardly dangerous. Just chuck a thermal monitor on it with some circuitry so it only activates the reactor if it is at a safe temperature. You'll also want to have it automatically turn off if your energy storage is full of course so you don't waste uranium.
If you're still worried about a reactor explosion, just encase your reactor in a bunker 2-3 blocks thick of reinforced stone (and make sure the door faces away from the rest of your base).
you could just use warded glass and bricks only one layer!
#13
Posted 31 May 2013 - 02:15 PM

Waffle, I don't see that anyone's asked you, but you ARE providing the Matter Fabricator with Scrap from a recycler or aonther intensifier, correct? The Matter Fabricator simply won't work without it.
If you're playing on a single player world, or on a server you have full control over, you have a couple of options as far as mkaing this process easier for you is concerned. You can enable the IC2 Mass Fabricator in the GregTech config files. You can disable the expensive recipes in GregTech, as well as in Advanced Machines & Advanced Solars (I think one or both of those may have their own options to make the recipes mor expensive recipe options, but don't hold me to that.)
I am a big fan of using config files to some degree to solve problems. I'm sure if people would just figure out that these config options exist and are extremely easy to apply, all of the bickering on the main FTB forums over the inclusion of GregTech would cease. Unfortunately, it seems that it's common for people to apparently be able to set up a MC server, even one set-up through the commandline on a dedicated server on Linxux, but still lack the ability to do this themselves.
Just keep in mind that nearly every behavior within GregTech that overwrites the behaviors of other mods and of Vanilla Minecraft exists as an optional part of GregTech, and you may choose to disable these behaviors as you choose... Provided that you're in control fo the place your world is living on!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users