Jump to content

Welcome to FTB Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

To-Do: Navigation Templates

documentation

29 replies to this topic

#21
Artsja

Artsja

    Advanced Member

  • Retired Staff
  • PipPipPip
  • 94 posts
  • Location:Austria
  • Modpack:FTB Ultimate

I crossed off Al-nav, As-UE-nav, EE-UE-nav and Fm-nav.

You are right that Blastcraft, Green Tech and Hawks Machinery are no longer available in the Ampz pack. I removed them from the list.

 

Thanks RZR0 also for taking care of updating the list for the new mods.

 

In regards to Blocks/Items, I feel it's situational. I also used the blocks/items on some occasions and with a small number of items it mostly works alright imho. I see where you're coming from though and I agree that it's definitely better to have another way of categorizing them, but I don't have a problem with it for the most part.



#22
RZR0

RZR0

    Administrator

  • Operator
  • 1981 posts
  • IGN:RZR0
  • Modpack:Private Pack

I've used Blocks/Items as categories in several of the navs I've made for Ampz, as there aren't that many items that are added by any given mod in the Ampz pack. I'm open to other ideas, but I'm really not sure what other distinctions can be drawn for many of these, unless we were to combine all of the Ampz mods into one large navigation template for the entire pack, in which case it would be possible to make distinctions other than simply blocks and items.

I'll have a look when I've got some spare time :)

#23
RZR0

RZR0

    Administrator

  • Operator
  • 1981 posts
  • IGN:RZR0
  • Modpack:Private Pack
I've added Natura to the list, the nav was already there, but I've filled it up, pretty much everything should be in there. http://ftbwiki.org/Template:N-nav

EDIT: And here's one for Thaumic Tinkerer: http://ftbwiki.org/Template:TT-nav

EDIT2: EnhancedPortals 2 from the 1.5.2 beta: http://ftbwiki.org/Template:EP2-nav

#24
timrem

timrem

    Advanced Member

  • Administrators
  • 1275 posts
  • Location:NJ, USA
  • Modpack:Direwolf20 1.7 Pack

RZR0, for shame, double-posting :P



#25
RZR0

RZR0

    Administrator

  • Operator
  • 1981 posts
  • IGN:RZR0
  • Modpack:Private Pack

RZR0, for shame, double-posting :P

This needed urgent bumping :) With all of the new mods being added, we need more navs.

Added one for Biomes O' Plenty, but it's far from finished: http://ftbwiki.org/Template:BoP-nav

#26
felinoel

felinoel

    Steampunk Alchemist

  • Administrators
  • 3860 posts
  • Location:Somewhere, possibly?
  • IGN:felinoel
  • Modpack:FTB Mage Quest

Please post here if you have made any progress on any of these navs! Thanks!

 

I started on Millenaire's nav.

http://ftbwiki.org/Template:Mil-nav

It is unfinished but the skeleton is done, just need to fill up the rest of the content.

 

 

This needed urgent bumping :) With all of the new mods being added, we need more navs.

Added one for Biomes O' Plenty, but it's far from finished: http://ftbwiki.org/Template:BoP-nav

When that need arises I edit the original post, cut it out, delete it, then make a new post with the original post in it.

 

It bumps the thread AND doesn't double post.


  • ZL123 likes this
Watch all of my different Let's Play series, Minecraft and more!
player.me/felinoel


We need to make default article pages! Discuss their designs here!

#27
JonathanHopeThisIsUnique

JonathanHopeThisIsUnique

    Newbie

  • Contributor
  • Pip
  • 3 posts
  • Location:US
  • Modpack:FTB Ultimate

Hi! I noticed that the Pam's HarvestCraft mod doesn't have a navigation template. I've previously added stuff to existing navigation templates, but I can't figure out how to make a new one.



#28
Celestial Oblivion

Celestial Oblivion

    Advanced Member

  • Administrators
  • 409 posts
  • Location:USA
  • IGN:I_Love_Creepers
  • Modpack:Direwolf20 1.6 Pack

Hi! I noticed that the Pam's HarvestCraft mod doesn't have a navigation template. I've previously added stuff to existing navigation templates, but I can't figure out how to make a new one.

 

Copy and paste an existing one with similar content and then start changing it up line by line. Let us know if you don't understand a particular line or why something broke it. You may want to make a test page off of your user name while you're figuring it out, like I did when constructing the Vanilla nav template. You can then move the finished template to the official destination.

 

http://ftbwiki.org/U...emplate:Van-nav


"The mind is the attribute of man. When man is born, he comes into existence with only one weapon with him- The reasoning mind."

...And his fists for punching trees.

#29
JonathanHopeThisIsUnique

JonathanHopeThisIsUnique

    Newbie

  • Contributor
  • Pip
  • 3 posts
  • Location:US
  • Modpack:FTB Ultimate

Thanks for the answer! I'm going to try that now. :D



#30
RZR0

RZR0

    Administrator

  • Operator
  • 1981 posts
  • IGN:RZR0
  • Modpack:Private Pack

There's still a pretty big amount of mods that need navs with all of the new mods added in 1.6.





Reply to this topic



  



Also tagged with one or more of these keywords: documentation

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users