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Wiki Style Guide Article Type Examples


148 replies to this topic

#121
dgelessus

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Al-right. Changed A LOT in the template code. All rows are now visible by default (so you can see if data is missing), the log/planks/leaves/fruit now use itemref and have a "none" option, and the image is working and defaults to the page title.

Feel free to object with this edit, as I probably did something wrong :P


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#122
ostPavel

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Thanks!  That's some nice code optimization! :o

I see no possible objections.


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#123
RZR0

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And how about that "Tree Info" header, it seems sort of pointless... We don't have similar headers in any of the other infoboxes that I know about.



#124
Celestial Oblivion

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Usually the search bar is somewhat tolerant, so it should propose "Tinkers' Construct" even if you leave the apostrophe out.

 

Did you try it? When I search it I get the usual list of search listings, I do not get taken directly to the page. That was why I made that redirect.


"The mind is the attribute of man. When man is born, he comes into existence with only one weapon with him- The reasoning mind."

...And his fists for punching trees.

#125
ostPavel

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Well, as it's a big infobox, the header is used to catch user's attention. It may be renamed and placed right above saplings/leaves/logs/planks though, if you want.


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#126
dgelessus

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@CO: Actually you're right, it doesn't work as I'd expected. Feel free to recreate that then.
@infobox stuff: Meh, the header is not really necessary. IMO it's also too big for an infobox. Using a h3 or h4 might look better. We could then separate the infobox in "Tree Data" (which is type, biomes, size, etc.) and "Blocks and Items" (logs, leaves, planks, fruit).

#127
felinoel

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Usually the search bar is somewhat tolerant, so it should propose "Tinkers' Construct" even if you leave the apostrophe out.

Except a lot of people don't use the search bar... also this:

Did you try it? When I search it I get the usual list of search listings, I do not get taken directly to the page. That was why I made that redirect.


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#128
DiamondDoctor

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I never saw this. Great idea, im all for it. Maybe add a tools one? Didnt see all the posts yet but i think that would be a good idea


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Punching trees, falling off cliffs, punching grass... Now that i think of it, Minecraft sounds painful.                                                                                                 

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#129
felinoel

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I never saw this. Great idea, im all for it. Maybe add a tools one? Didnt see all the posts yet but i think that would be a good idea

A tools one seems like it would work, how would you suggest it be generally designed?
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#130
DiamondDoctor

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A tools one seems like it would work, how would you suggest it be generally designed?

I was thinking maybe have the durability, how to craft it, fun fact, time it takes to break a block with/without efficiency levels, approx. # of blocks it can mine before breaking, mod its from (if any) A picture, a picture in the hud. Erm..ill think of more stuff

This would be located in a sidebar. The things(durability) could be bolded and easily discernable. Guides on how to bet maximize using the tool itself. Like for example a stone pickaxe would include the pickaxe blurb like 

Spoiler


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Did i help? If so, click that like button! (And then, click Here! This is a feedback poll! Help me Help you and others!) (Stalk me here on the forums!)

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Bored? Watch these!(-IN THE FACE-...-DADADAOOMSDAY-...-Krieg-...-NFLBLR-...-NFLBLR2-...-Fosko-)

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Punching trees, falling off cliffs, punching grass... Now that i think of it, Minecraft sounds painful.                                                                                                 

The Word of the Week isIndefatigable!

Signature now with 89.6% more COLOR!                                                                                                              

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

-DiamondDoctor

-For anyone interested, please, please, please check out my mod, AnyUtil, and post suggestions!

 

 


#131
felinoel

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I was thinking maybe have the durability, how to craft it, fun fact, time it takes to break a block with/without efficiency levels, approx. # of blocks it can mine before breaking, mod its from (if any) A picture, a picture in the hud. Erm..ill think of more stuff
This would be located in a sidebar. The things(durability) could be bolded and easily discernable. Guides on how to bet maximize using the tool itself. Like for example a stone pickaxe would include the pickaxe blurb like 

Spoiler

I didn't consider durability, give it a try.

ftbwiki.org/Feed_The_Beast_Wiki:Style_Guide/Tools
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#132
felinoel

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Bump.

 

Another concept article that could use normalizing with the rest is the Rite of Infusion.

http://ftbwiki.org/Rite_of_Infusion


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#133
JC_the_Techie

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I made a  "template" for article structure guide: (modified a bit to post here)

{{Infobox/Item
|img = 
|gridimg = 
|caption = 
|name = 
|tooltip = 
|mod = 
|idname = 
|oredict = 
|first = MC 1.x.x
|type = Item
|stack = 64
|durability = 
}}
<div style="text-align: justify;text-justify: inter-word">

The '''itemName''' is an Item added by {{ModLink|modName}}

leadText

</div>
== Recipe ==
{{Grid/Crafting Table
|A1= |B1= |C1=
|A2= |B2= |C2=
|A3= |B3= |C3=
|Output= |OA=
|Shapeless=
}}
== Usage ==
{{usage}}

== Note ==
<div style="column-count:2;column-gap:40px;-moz-column-count:2;-moz-column-gap:40px;-webkit-column-count:2;-webkit-column-gap:40px;text-align: justify;text-justify: inter-word">
* note1
* note2
</div>
== See Also ==
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* {{ModLink|modName1}}
* {{ModLink|modName2}}
* {{itemref|name1}}
* {{itemref|name2}}
</div>
== Videos ==
{{youtube|vidLink}}

== Trivia ==
<div style="column-count:2;column-gap:40px;-moz-column-count:2;-moz-column-gap:40px;-webkit-column-count:2;-webkit-column-gap:40px;text-align: justify;text-justify: inter-word">
* <funFact1>
* <funFact2>
</div>
{{ModNav|modName}}
[[Category:catName]]

It's got that formatting in there, I suppose Dgelessus may frown on that... no offence, I just really like it...

 

PS I like the rainbow colours too!



#134
felinoel

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There is an example for only one type of article...
http://ftbwiki.org/F...ki:Items/Blocks
...but we have so many different kinds of articles, Mobs, Mods/Modpacks, Biomes, Dimensions, Concepts, Weapons, etc.
We need more example articles for how an article should look.

Biomes and dimensions should share the same style guide as they pretty much cover the same information in their articles.
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#135
RZR0

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'added by the X mod'

 

I also frown on columns.



#136
ostPavel

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I prefer one-column structure, too. General style guide should be column-less, imo. Don't forget about mobile users.
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#137
ZL123

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I prefer one-column structure, too. General style guide should be column-less, imo. Don't forget about mobile users.

That is a good point.

 

(Though do people actually visit the wiki using mobile? I mean most people play FTB using their desktops/laptops...)


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#138
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The mobile site needs work, it is on my todo list



#139
felinoel

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That is a good point.
 
(Though do people actually visit the wiki using mobile? I mean most people play FTB using their desktops/laptops...)

Some people play on their computer and get wiki info on their mobile I'm sure.
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#140
dgelessus

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Tablets are mobile enough, and I can imagine people using their iPad (or equivalent) to look up info while playing.


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